In the lower left of the screen you can see the three weapons skills I’ve unlocked on this weapon Tip 3: If You Like a Weapon, Keep Using It! But know that you’ll be able to increase your damage output in ways other than pumping Strength and Reflex once you reach The Observatory, so focusing on survivability for the first few levels will just make your first few hours that much smoother. In fact, you may need to put a few into these to begin with just to equip the weapon you like (you’ll find plenty from killing enemies as well as just exploring and picking up every shiny object you see). What about damage? Once you figure out what weapon you like to use, go ahead and put stats into strength or reflex accordingly. The returns per level seem really small, but stats scale slower here than other places. No matter what kind of damage enemies throw at you, a bigger health pool will allow you to survive a little longer, thus increasing your margin for error as a new player learning the ropes. That being said, you can’t die unless your HP runs out. There are going to be waves of enemies at points and the difference between having stamina left and running out is huge. You will be running out of stamina quite a lot at key moments if you don’t invest in this stat. For now, consider putting your first few points into health and stamina. In fact, it’s pretty essential no matter what weapon you use – but it doesn’t mean you need tons of it. Please note, energy can be used for more than just magic. Load is quite literally your equipment burden and energy determines the size of your blue “mana” bar, if you will. If you are a veteran souls player, Cognition and Foresight will be new names to you, but just know that cognition scales damage for firearms and foresight for occult weapons (magic). There are all kinds of ways to build your character in Hellpoint, but a few points spent in the right stats right from the get-go will make life a little easier for newcomers. Your attributes (on the left) can be increased at a rate of one point per level ![]() Tip #2: Spending Your First Few Stat Points So keep an eye out for more of these as you explore. Just like most soulslike titles, you drop all of your axions ( Hellpoint’s version of experience and currency) when you die and respawn at the last breach you used. That means you can level here, you can fast travel here (eventually), and you can do other things that affect your game world. Right in the middle of the Observatory, you’ll find one of many “breaches”, which works as your de facto firekeeper and bonfire. Plus, you’ll find lots of items for your efforts as well as entrances/exits to the room you should note for later exploration. It is here you can practice jumping in a combat free environment right next to a spawn point. Why? Because this room is a good microcosm of the twisted routes, jumping challenges, and platforming riddles you’ll find in the rest of the game. And I do mean that – from the very top to the very bottom (though you can’t quite access every area yet). The first thing you need to do is explore it from top to bottom. Now that only people who want help/small spoilers are here, I can reveal to you that after a beginning area and a tutorial-type boss fight, you’ll make your way to the Observatory.įirelink Shrine hits differently in space… So please do try it on your for a bit before continuing to read if you want a fresh experience. Now, this is a key part of the fun for fans of soulslike games – having to figure it all out. ![]() The game drops you onto the station with very few directions beyond the basics and expects you to explore, hack, and jump your way to victory. That means I’m going to focus on the things Hellpoint does that souls-like veterans may not realize as well as shedding some light about how you’ll be spending your time in the death trap that is the Irid Novo. ![]() The long and short of it is that Hellpoint is a game that takes place on Irid Novo – a Space Station that is going to do its best to kill you… a lot. For the uninitiated, this means challenging world, combat, and game design in numerous and often surprising ways. Like the term “soulslike” suggests, Hellpoint is deeply influenced by From Soft’s Action RPG Series, Dark Souls. If you are new to Soulslike games, or even if you aren’t, Cradle Game’s Hellpoint learning curve is steep enough that we thought a few beginner tips might help those members of the SwitchRPG community braving the journey to Irid Novo for the first time.
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